A new approach to motivation
Level up your team with compelling 3D video games that are powered by project performance
Low engagement hit's the bottom line, badly.
According to Gallup’s latest State of the Global Workplace Report, only 21% of employees are engaged at work.
The cost of disengaged employees is well established. Enterprise companies across North America, Europe, and Oceania alone lose hundreds of billions of dollars because of it.
Poor feedback and recognition can be disastrous for both productivity and employee engagement. According to Gallup, when employees strongly agree they received “meaningful feedback” in the past week, they are almost four times more likely than other employees to be engaged.
Did You Know?
90% of employees say gamification makes them more productive at work.
On average, employees experience a 48% engagement increase with a gamified work experience.
Companies that use gamification are seven times more profitable than those that do not use gamified elements at work—whether with employees or consumers.
Immerse your work into a multiplayer video game, of course!
Gametization is a proven method for improving team productivity.
Immerse yourself in a one-of-a-kind gaming experience where the success of your Agile sprints becomes the arena for epic battles.
Daily games incorporate shedule estimates and predicted issue progress into the game. That way, the team is informed as to how the project is going.
Added finacial incentive can be achived using our TREMENDOUS performance linked reward system.
Features
In-game objectives enhance teamwork and collaboration
Real time analytics provide guidance and accountability
Player's units are parameterized by actual team and personal work performance
Questions?
Team
Please feel free to get in touch with us directly...
We are a bunch of deeply creative people who are passionate about improving the corporate experience and making it okay to play at work. In doing so we aim to help increase your organization's profit!
WinByWorking™ needs you help to build this thing. Get in touch with Ben or Alfie for technical (inc support), Pete for pricing and investor relationships and Hope for product roadmap and comms.
Ben Younger
Founder
Background in simulation, ex dev & manager, loves RTS games. Founder of ThinGenius (acquired by Citrix Inc 2007). Loves to sing (unfortunately for his family)
Peter Gordon
Finance
Big 4 trained accountant and finance professional. Keenly interested in improving numbers and business models. Very serious Rugby player
Hope Younger
Marketing
Marketing specialist. Worked with Amazon, Comicon, Warner Bros and many other very cool brands. Force of nature and a crazy good dancer
Alfie Thomasson
Engineering
Runs the engine room. Software developer trained in games development. Passionate about coding and game design. Board game enthusiast.